![]() Open the door to enter the foyer of the tower. Use the sketch of the handle on the door of the tower. Take the sketch of a handle on the steps and it will be added to the inventory at the bottom of the screen. Notice that the current objective has changed in the window at the bottom-left corner of the screen. Take the scarf on the steps to see a message from Iris: It mentions that she has drawn a way in to the tower. Read the poster on the door: A reward is offered for the safe return of the King’s daughter. The amount of time the portrait bar takes to become full increases as you progress further into the game. After a hint has been used, it will take a certain amount of time before the portrait bar becomes full again and another hint can be used. Select Franklin’s portrait and then select the objective you need help with to see a hint. The hint system is available at the start of the game. When the Skip Puzzle bar is full, select it to skip the mini-game. In each mini-game there is a Skip Puzzle bar at the top of the screen which gradually fills up as time passes. There are a variety of mini-games scattered throughout the main adventure, ranging from simple tile puzzles to more complex number dial puzzles. Some items can also be combined with another item in the inventory. Left click an item in the inventory to tag it onto the cursor and it can now be used on an item in the playing area. Move the mouse cursor over an item in the inventory to see the item name and a larger image. Items that are taken in the game are added to the inventory window at the bottom of the screen. Sparks and glints: Indicates interactive areas on the playing area. Items that are taken are added to the inventory at the bottom of the screen.ĭirectional arrows: Move in the direction shown by the arrow. Puzzle: An inventory icon must be used to interact with this area. Neutral: Standard icon displayed when no action can be performed. The cursor icons that are seen throughout the game are shown below. The cursor will also change in appearance depending on the item or character it moves over. White sparks will appear when the cursor hovers over an object that can be interacted with. Quit: Select the OK star to quit or select the Back scarf to return to the main menu. Press the Escape key to return to the main menu.Įxtras: View the official bigfishgames Drawn: The Painted Tower forum and game companion. Select a profile by clicking it, and then press the OK star to return to the main menu.Ĭredits: View the list of individuals involved in the creation of this game. Toggle full screen, aspect ratio and custom cursor.Ĭhange player: Create, delete and choose player profiles. Options: Configure music volume, sound effects volume, brightness. Play: Starts the game as the currently selected player. Welcome to Gamezebo’s walkthrough for Drawn: The Painted Tower. ![]()
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